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Note: The following pages are an alphabetized English card list. For easy reference, Edo's translated card names are listed in blue. There are currently 657 English cards used in his game.
English Names
Japanese Names
ELEMENT Lv. ATT DEF TYPE EFFECT / DESCRIPTION CODE
               
Painful Choice

Distressing Selection
MAGIC       Normal/Magic Select 5 cards from your Deck and show them to your opponent. Your opponent must select 1 card that will be added to your hand. Discard the remaining cards to the Graveyard. 74191942
Pale Beast EARTH 4 1500 1200 Beast With skin tinged a bluish-white, this strange creature is a fearsome sight to behold. 21263083
Paralyzing Potion MAGIC       Equip/Magic A non Machine-Type monster equipped with this card cannot attack. 50152549
Parasite Paracide EARTH 2 500 300 Insect/Effect FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is immediately Special Summoned on your opponent's side of the field face-up in Defense Position and inflicts 1000 points of Direct Damage to your opponent's Life Points. From this point, all face-up Monster Cards on your opponent's side of the field are treated as Insect-Type monsters as long as this card remains face-up on the field. 27911549
Parrot Dragon

Parrot Dragon
WIND 5 2000 1300 Dragon A dragon from the cartoons that's more dangerous than it appears to be. 62762898
Patrician of Darkness DARK 5 2000 1400 Zombie/Effect As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks. 19153634
Patrol Robo EARTH 3 1100 900 Machine/Effect During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field. 76775123
Peacock WIND 5 1700 1500 Winged Beast A large peacock that launches its feathers in a lethal attack. 20624263
Penguin Knight

Penguin Knight
WATER 3 900 800 Aqua/Effect When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck. 36039163
Penguin Soldier

Penguin Soldier
WATER 2 750 500 Aqua/Effect FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. 93920745
Performance of Sword

Dancing Soldier
EARTH 6 1950 1850 Warrior/Ritual This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. 04849037
Petit Angel LIGHT 3 600 900 Fairy A quick-moving and tiny fairy that's very difficult to hit. 38142739
Petit Dragon

Petit Dragon
WIND 2 600 700 Dragon A very small dragon known for its vicious attacks. 75356564
Petit Moth

Petite Moth
EARTH 1 300 200 Insect This small but deadly creature is better off avoided. 58192742
Pharaoh's Treasure TRAP       Normal/Trap After activation, put this card face-up in your Deck and shuffle it. When you draw this card, it is immediately sent to the Graveyard. Then add 1 card in your Graveyard (except this card) to your hand. 63571750
Poison Mummy EARTH 4 1000 1800 Zombie/Effect FLIP: Inflict 500 points of Direct Damage to your opponent's Life Points. 43716289
Polymerization

Fusion
MAGIC       Normal/Magic Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. 24094653
Possessed Dark Soul DARK 3 1200 800 Fiend/Effect Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field. 52860176
Pot of Greed

Jar of Greed
MAGIC       Normal/Magic Draw 2 cards from your Deck. 55144522
Power of Kaishin

Power of Poseidon
MAGIC       Equip/Magic An Aqua-Type monster equipped with this card increases its ATK and DEF by 300 points. 77027445
Premature Burial

Early Burial
MAGIC       Equip/Magic Pay 800 Life Points. Select 1 Monster Card from your Graveyard. Special Summon it on the field in face-up Attack Position and equip it with this card. When this card is destroyed, the monster is also destroyed. 70828912
Prevent Rat

Prevent Rat
EARTH 4 500 2000 Beast This creature is shielded with a tough hide of hair and is excellent at defending itself. 00549481
Princess of Tsurugi

Queen of Swords
WIND 3 900 700 Warrior/Effect FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap Card your opponent has on the field. 51371017
Prohibition MAGIC       Continuous/Magic When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. The cards which are already on the field before this card's activation are excluded. 43711255
Protector of the Throne

Throne Protector
EARTH 4 800 1500 Warrior While the king is away, this queen protects his throne with a mighty defense. 10071456
Psychic Kappa WATER 2 400 1000 Aqua An amphibian with a myriad of powers to shield it from enemy attacks. 07892180
Pumpking the King of Ghosts

Ghost King -- Pumpking
DARK 6 1800 2000 Zombie/Effect If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated. 29155212
Punished Eagle WIND 6 2100 1800 Winged Beast/Fusion "Blue-Winged Crown" + "Niwatori" 74703140
Pyramid Energy MAGIC       Quick-Play/Magic You can select and activate 1 of the following effects: ?Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ?Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. 76754619
Pyramid Turtle EARTH 4 1200 1400 Zombie/Effect When this card is sent to the Graveyard as a result of battle, you may select 1 Zombie-Type monster with a DEF of 2000 or less from your Deck and Special Summon it to the field in face-up Attack or Defense Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. 77044671
Pyro Clock of Destiny TRAP       Normal/Trap Move the turn count forward by 1 turn. The turn in which this card is activated continues as normal. 01082946
Queen Bird WIND 5 1200 2000 Winged Beast This monster attacks enemies using its huge beak. 73081602
Queen of Autumn Leaves EARTH 5 1800 1500 Plant Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves. 04179849
Queen's Double

Impostor Queen
EARTH 1 350 300 Warrior/Effect This monster may attack your opponent's Life Points directly. 05901497
Question MAGIC       Normal/Magic When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she call it right, the monster is removed from play. If he/she call it wrong, the monster is Special Summoned on your side of the field in face-up Attack or Defense Position. 38723936
Rabid Horseman

Minocentaur
EARTH 6 2000 1700 Beast-Warrior/Fusion "Battle Ox" + "Mystic Horseman" 94905343
Raigeki

Thunder Bolt
MAGIC       Normal/Magic Destroys all of your opponent's monsters on the field. 12580477
Raigeki Break TRAP       Normal/Trap Discard 1 card from your hand to the Graveyard to destroy 1 card on the field. 04178474
Raimei

Lightning Bolt
MAGIC       Normal/Magic Decrease your opponent's Life Points by 300 points. 56260110
Rain of Mercy

Blessed Rain
MAGIC       Normal/Magic Increases the Life Points of both players by 1000 points. 66719324
Rainbow Flower

Rainbow Flower
EARTH 2 400 500 Plant/Effect This monster may attack your opponent's Life Points directly. 21347810
Raise Body Heat

Boiling Blood
MAGIC       Equip/Magic A Dinosaur-Type monster equipped with this card increases its ATK and DEF by 300 points. 51267887
Ray & Temperature LIGHT 3 1000 1000 Fairy The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. 85309439
Ready for Intercepting TRAP       Normal/Trap Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position. 31785398
Reaper of the Cards

Card-Hunting Grim Reaper
DARK 5 1380 1930 Fiend/Effect FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. 33066139
Reaper on the Nightmare DARK 5 800 600 Zombie/Fusion/Effect "Spirit Reaper" + "Nightmare Horse" This monster is not destroyed as a result of battle at any time, although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. This monster can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. When this card attacks your opponent's Life Points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. 85684223
Reasoning MAGIC       Normal/Magic Your opponent calls a Monster Card Level. You then pick up (not draw) cards from the top of your Deck until a monster is picked up. If that monster is the same Level as the one called by your opponent, all picked up cards are sent to the Graveyard. If not, Special Summon the monster that was picked up in face-up Attack or Defense Position and send the remaining cards that were picked up to the Graveyard. 58577036
Reckless Greed TRAP       Normal/Trap Draw 2 cards from your Deck and skip your next 2 Draw Phases. 37576645
Red Archery Girl

Bow-Drawing Mermaid
WATER 4 1400 1500 Aqua A mermaid archer that hides in a protective shell, waiting for the right moment to strike. 65570596
Red Medicine

Red Potion
MAGIC       Normal/Magic Increases your Life Points by 500 points. 38199696
Red-Eyes B. Dragon

Red Eyes Black Dragon
DARK 7 2400 2000 Dragon A ferocious dragon with a deadly attack. 74677422
Red-Eyes Black Metal Dragon

Red Eyes Black Metal Dragon
DARK 8 2800 2400 Machine/Effect This card can only be Special Summoned from the Deck to the field by offering "Red-Eyes B. Dragon" equipped with "Metalmorph" as a Tribute. Your Deck is then shuffled. 64335804
Red-Moon Baby DARK 3 700 1000 Zombie/Effect A monster destroyed by this card can be Special Summoned in face-up Attack or Defense Position at the end of the Battle Phase to your side of the field. 56387350
Reinforcement of the Army MAGIC       Normal/Magic Move 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled. 32807846
Reinforcements

Reinforcements
TRAP       Normal/Trap Increase 1 selected monster's ATK by 500 points during the turn this card is activated. 17814387
Relinquished

Sacrifice
DARK 1 0 0 Spellcaster/Ritual/Effect This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monter when "Relinquished" is equipped is also inflicted on your opponent. 64631466
Remove Trap MAGIC       Normal/Magic Destroys 1 face-up Trap Card on the field. 51482758
Respect Play TRAP       Continuous/Trap During their respective turns, each player must show their opponent their hand. 08951260
Return of the Doomed MAGIC       Normal/Magic Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters that is sent to your Graveyard during this turn as a result of battle to your hand at the end of this turn. 19827717
Reversal Quiz MAGIC       Normal/Magic Send all cards in your hand and on your side of the field to the Graveyard. Call the Type of card (Monster, Magic, or Trap) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones. 05990062
Reverse Trap TRAP       Normal/Trap All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. 77622396
Revival Jam

Revival Slime
WATER 4 1500 500 Aqua/Effect When this card is sent to the Graveyard as a result of battle, you can Special Summon this card in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when the monster is destroyed. You cannot change its position during the same turn it is Special Summoned in this way. 31709826
Revival of Dokurorider MAGIC       Ritual/Magic This card is used to Ritual Summon "Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. ????????
Right Arm of the Forbidden One

Sealed Right Arm
DARK 1 200 300 Spellcaster A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. 70903634
Right Leg of the Forbidden One

Sealed Right Leg
DARK 1 200 300 Spellcaster A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. 08124921
Ring of Destruction

Destruction Ring
TRAP       Normal/Trap Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed card's ATK to the Life Points of both you and your opponent. 83555666
Ring of Magnetism

Magnetic Ring
MAGIC       Equip/Magic This card can only be equipped to a monster on your side of the field. The monster equipped with this card decreases its ATK and DEF by 500 points. In addition, all the monsters on your opponent's side of the field must attack the monster equipped with this card if they choose to attack. 20436034
Riryoku Field TRAP       Counter/Trap Negates the activation of a Magic Card that designates 1 monster as a target and destroys the Magic Card. 70344351
Rising Air Current

Desert Storm
MAGIC       Field/Magic Increases the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points. 45778932
Rite of Spirit TRAP       Normal/Trap Select 1 Monster Card that includes "Gravekeeper's" in its card name from your Graveyard and Special Summon it in face-up Attack or Defense Position. This card's activation and effect is not affected by "Necrovalley". 30450531
Roaring Ocean Snake WATER 6 2100 1800 Aqua/Fusion "Mystic Lamp" + "Hyosube" 19066538
Robbin' Goblin

Thieving Goblin
TRAP       Continuous/Trap Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. 88279736
Robolady EARTH 3 450 900 Machine A warrior fully covered with metal. It upgrades by fusing with "Roboyarou". 92421852
Robotic Knight

Machine Corp
FIRE 4 1600 1800 Machine The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. 44203504
Roboyarou EARTH 3 900 450 Machine A warrior fully covered with metal. It upgrades by fusing with "Robolady". 38916461
Rock Ogre Grotto #1

Rock Demon Ogre Rock
EARTH 3 800 1200 Rock Protected by a solid body of rock, this monster throws a bone-shattering punch. 68846917
Rogue Doll

Holy Doll
LIGHT 4 1600 1000 Spellcaster A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. 91939608
Root Water WATER 3 900 800 Fish An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters. 39004808
Rope of Life

Lifeline
TRAP       Normal/Trap This card can only be activated by discarding your entire hand when 1 of your own monsters is sent to the Graveyard as a result of battle. Special Summon the monster just sent to the Graveyard to the field in face-up Attack or Defense Position and increase its ATK by 800 points. 93382620
Royal Command

Imperial Command
TRAP       Continuous/Trap Negates the activation and effects of all Flip Effect monsters. 33950246
Royal Keeper EARTH 4 1600 1700 Zombie/Effect You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, increase the ATK and DEF of this card by 300 points until the end of the turn that this card is flipped face-up. 16509093
Royal Oppression TRAP       Continuous/Trap Pay 800 Life Points to negate a Special Summon of a monster and the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field. 93016201
Royal Tribute MAGIC       Normal/Magic This card can only be activated when your "Necrovalley" is active on the field. Both players must discard all monster cards in their hand to the Graveyard. 72405967
Rude Kaiser

Rude Kaiser
EARTH 5 1800 1600 Beast-Warrior With an axe in each hand, this monster delivers heavy damage. 26378150
Rush Recklessly

Charge
MAGIC       Quick-Play/Magic Increase 1 monster's ATK by 700 points during the turn this card is activated. 70046172
Ryu Senshi EARTH 6 2000 1200 Warrior/Fusion/Effect "Warrior Dai Grepher" + "Spirit Ryu" This monster can only be Fusion Summoned by the above Fusion-Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it. 49868263
Ryu-Kishin

Gargoyle
DARK 3 1000 500 Fiend A very elusive creature that looks like a harmless statue until it attacks. 15303296
Ryu-Kishin Clown DARK 2 800 500 Fiend/Effect When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position. 42647539
Ryu-Kishin Powered

Gargoyle Powered
DARK 4 1600 1200 Fiend A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. 24611934
Ryu-Ran

Dragon Egger
FIRE 7 2200 2600 Dragon A vicious little dragon sheltered in an egg that looks deceptively harmless. 02964201
Saggi the Dark Clown

Dark Clown Master Sagi
DARK 3 600 1500 Spellcaster This clown appears from nowhere and executes very strange moves to avoid enemy attacks. 66602787
Salamandra

Salamandora
MAGIC       Equip/Magic A FIRE monster equipped with this card increases its ATK by 700 points. 32268901
Sand Stone EARTH 5 1300 1600 Rock Appears from underground and attacks with long, snake-like tentacles. 73051941
Sanga of the Thunder

Electric Guardian Sanga
LIGHT 7 2600 2200 Thunder/Effect Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. 25955164
Sangan

Critter
DARK 3 1000 600 Fiend/Effect When this card is sent from the field to the Graveyard, move 1 monster with an ATK of 1500 or less from your Deck to your hand. Your Deck is then shuffled. 26202165
Sasuke Samurai

Severing Samurai
WIND 2 500 800 Warrior/Effect When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping if face-up or damage calculation. 16222645
Scapegoat

Scapegoat
MAGIC       Quick-Play/Magic When this card is activated, you cannot summon any monster in the same turn (including Flip Summon and Special Summon). Place 4 "Sheep Tokens" (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon. 73915051
Science Soldier DARK 3 800 800 Warrior Soldiers equipped with state-of-the-art weaponry to face unknown creatures. 67532912
Scroll of Bewitchment MAGIC       Equip/Magic Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select. 10352095
Second Coin Toss

Second Chance
MAGIC       Continuous/Magic As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss. 36562627
Secret Pass to the Treasures MAGIC       Normal/Magic Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly. 77876207
Seiyaryu

Holy Night Dragon
LIGHT 7 2500 2300 Dragon A mystical dragon that burns away the unworthy with its mystic flames. 06740720
Senju of the Thousand Hands LIGHT 4 1400 1000 Fairy/Effect When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. 23401839
Serpent Night Dragon

Evilknight Dragon
DARK 7 2350 2400 Dragon A dragon created from the soul of a wicked knight. 66516792
Serpentine Princess WATER 4 1400 2000 Reptile/Effect If this face-up card is returned directly from the field to your Deck, Special Summon 1 Level 3 or lower monster from your Deck. 71829750
Servant of Catabolism LIGHT 3 700 500 Aqua/Effect This monster may attack your opponent's Life Points directly. 02792265
Seven Tools of the Bandit

Thief's Swiss Army Knife
TRAP       Counter/Trap Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it. 03819470
Shadow Ghoul

Shadow Ghoul
DARK 5 1600 1300 Zombie/Effect Increase the ATK of this monster by 100 points for each monster in your own Graveyard. 30778711
Shadow of Eyes

Seductive Shadow
TRAP       Normal/Trap When your opponent Sets a Monster Card in face-down Defense Position, change it to face-up Attack Position. If the Monster Card has a Flip Effect, it is not activated. 58621589
Shadow Tamer

Demon Tamer
EARTH 3 800 700 Warrior/Effect FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn. 37620434
Shapesnatch DARK 5 1200 1700 Machine A bow tie with horrible power, it attacks an opponent by controlling others. 04035199
Share the Pain

Exchange Wounds
MAGIC       Normal/Magic Offer 1 monster on your side of the field as a Tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a Tribute. 56830749
Shield & Sword MAGIC       Normal/Magic For 1 turn, each face-up monster's original ATK becomes their original DEF and vice-versa. Any additions or subtractions to ATK and/or DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded. 52097679
Shift

Shift Change
TRAP       Normal/Trap You can activate this card when your opponent designates 1 monster on your side of the field as the target of a Magic, Trap, or battle attack. Change the target to a different monster on your side of the field. 59560625
Shining Abyss

Shine Abyss
LIGHT 4 1600 1800 Fairy This monster employs the powers of both Light and Darkness. 87303357
Shining Angel

Shine Angel
LIGHT 4 1400 800 Fairy/Effect When this card is sent to the Graveyard as a result of battle, you can select 1 LIGHT monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. 95956346
Shining Friendship

Friendship
LIGHT 4 1300 1100 Fairy The peacemaker among monsters. 82085619
Silver Bow and Arrow

Silver Bow
MAGIC       Equip/Magic A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points. 01557499
Silver Fang

Silver Fong
EARTH 3 1200 800 Beast A snow wolf that's beautiful to the eye, but absolutely vicious in battle. 90357090
Sinister Serpent

Killer Snake
WATER 1 300 250 Reptile/Effect During your Standby Phase, if a "Sinister Serpent" exists in your Graveyard, you can return the "Sinister Serpent" to your hand. 08131171
Skull Dice

Demon's Dice
TRAP       Normal/Trap Roll 1 six-sided die. The result is multiplied by 100 points and subtracted from the ATK and DEF of all monsters in your opponent's control until the end of your turn. Monsters summoned after this card's activation are excluded. 00126218
Skull Guardian

Law Guardian
LIGHT 7 2050 2500 Warrior/Ritual This monster can only be Ritual Summoned with the Ritual Magic Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. 03627449
Skull Invitation TRAP       Continuous/Trap Every time a card is sent to the Graveyard, inflict 300 points of Direct Damage to its owner's Life Points per card. 98139712
Skull Knight DARK 7 2650 2250 Spellcaster/Fusion "Tainted Wisdom" + "Ancient Brain" 02504891
Skull Knight #2 DARK 3 1000 1200 Fiend/Effect If you Tribute Summon a Fiend-Type monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled. 15653824
Skull Lair

Nest of Ghosts
TRAP       Continuous/Trap Remove any number of cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of the cards you removed from play. 06733059
Skull Mariner

Skull Blood Pirate Ship
WATER 4 1600 900 Warrior A pirate ship that appears out of the mist and sinks any seagoing vessels. 05265750
Skull Red Bird WIND 4 1550 1200 Winged Beast This monster swoops down and attacks with a rain of knives stored in its wings. 10202894
Skull Servant

Wight
DARK 1 300 200 Zombie A skeletal ghost that isn't strong but can mean trouble in large numbers. 32274490
Sky Dragon WIND 6 1900 1800 Dragon A flying dragon with four wings housing some very dangerous blades. 95288024
Slifer the Sky Dragon

Saint Dragon - God of Osiris
DIVINE 10 X000 X000 Divine/Beast The Heavens twist and thunder roars, signaling the coming of this ancient creature and the dawn of true power.
If this monster is special summoned, it is destroyed at the end phase of that turn. Magic and Trap cards don't effect this card, and equip cards only effect it for one turn. Slifer gains 1000 Attack and Defence Points for every card in your hand. When your opponent summons a monster, that monster looses 2000 Points in the mode that it was summoned. You cannot take this card from your deck by any means of Magic Cards or Monster effects.
????????
Slot Machine

Slot Machine AM-7
DARK 7 2000 2300 Machine The machine's ability is said to vary according to its slot results. 03797883
Smoke Grenade of the Thief MAGIC       Equip/Magic When this Equip Magic Card is active and is destroyed due to a card effect, look at your opponent's hand. Select 1 card from his/her hand and discard it to the Graveyard. 63789924
Snake Fang

Poison Fang
TRAP       Normal/Trap Decrease 1 selected monster's DEF by 500 points during the turn this card is activated. 00596051
Snatch Steal

Theft
MAGIC       Equip/Magic Take control of 1 of your opponent's face-up monsters. Your opponent gains 1000 Life Points at each of his/her Standby Phases. 45986603
Sogen

Plains
MAGIC       Field/Magic Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. 86318356
Solemn Judgment

Declaration of God
TRAP       Counter/Trap Pay half of your Life Points when your opponent either activates a Magic or Trap Card or summons a monster (including Special Summon) to negate the action and destroy the Magic Card, Trap Card, or summoned monster. 41420027
Solemn Wishes

Blessing of God
TRAP       Continuous/Trap You gain 500 Life Points when you draw a card (or cards). 35346968
Solomon's Lawbook

Laws of Solomon
TRAP       Normal/Trap Skip your own Standby Phase. 23471572
Sonic Bird WIND 4 1400 1000 Winged Beast/Effect When this card is summoned (excluding Special Summon), you may move 1 Ritual Magic Card from your Deck to your hand. The Deck is then shuffled. 57617178
Sonic Maid

Sound Maiden
EARTH 3 1200 900 Warrior A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note. 38942059
Sorcerer of the Doomed DARK 4 1450 1200 Spellcaster A slave of the dark arts, this sorcerer is a master of life-extinguishing spells. 49218300
Soul Demolition TRAP       Continuous/Trap You can activate this card's effect only when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard and remove them from play. 76297408
Soul Exchange MAGIC       Normal/Magic Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated. 68005187
Soul of Purity and Light

Holy Shine Soul
LIGHT 6 2000 1800 Fairy/Effect This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase. 77527210
Soul of the Pure

Angel's Sacrificial Blood
MAGIC       Normal/Magic Increases your Life Points by 800 points. 47852924
Soul Release MAGIC       Normal/Magic Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel. 05758500
Souleater EARTH 4 1200 0 Fish A living wonder of mystery. 31242786
Souls of the Forgotten DARK 2 900 200 Fiend A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies. 04920010
Sparks

Fire Arc
MAGIC       Normal/Magic Inflicts 200 points of Direct Damage to your opponent's Life Points. 76103675
Spear Cretin

Dark Familiar
DARK 2 500 500 Fiend/Effect FLIP: After this card is flipped, when it is sent to the Graveyard, both you and your opponent select 1 monster from your respective Graveyards and Special Summon it on the field in face-up Attack Position or face-down Defense Position (no Tribute is required for monsters of Level 5 or more). 58551308
Spear Dragon

Spear Dragon
WIND 4 1900 0 Dragon/Effect If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step. 31553716
Spellbinding Circle

Hexagram Curse
TRAP       Continuous/Trap Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap or Effect Monster Card. When the selected monster is destroyed, this card is also destroyed. If the selected monster is offered as a Tribute, this card is not destroyed. 18807108
Spherous Lady EARTH 3 400 1400 Rock Many have been deceived by the beauty of this vampire. 52121290
Spike Seadra

Spike Seadra
WATER 5 1600 1300 Sea Serpent Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity. 85326399
Spikebot

Spike Head
DARK 5 1800 1700 Machine A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms. 87511987
Spirit Elimination MAGIC       Normal/Magic When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play. 69832741
Spirit Message "A"

Death Message [T]
MAGIC       Continuous/Magic This card can only be placed on the field when "Destiny Board" is active. 94772232
Spirit Message "I"

Death Message [E]
MAGIC       Continuous/Magic This card can only be placed on the field when "Destiny Board" is active. 31893528
Spirit Message "L"

Death Message [H]
MAGIC       Continuous/Magic This card can only be placed on the field when "Destiny Board" is active. 30170981
Spirit Message "N"

Death Message [A]
MAGIC       Continuous/Magic This card can only be placed on the field when "Destiny Board" is active. 67287533
Spirit of Flames

Spirit of Fire -- Efreet
FIRE 4 1700 1000 Pyro/Effect This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase. 13522325
Spirit of the Books

Spirit of the Books - Hawk Bishop
WIND 4 1400 1200 Winged Beast This wise spirit dwells in books, using its accumulated knowledge to defeat enemies. 14037717
Spirit of the Breeze

Spirit of the Gentle Breeze
WIND 3 0 1800 Fairy/Effect As long as this card remains on your side of the field in face-up Attack Position, increase your Life Points by 1000 points during each of your Standby Phases. 53530069
Spirit of the Harp

Harp Spirit
LIGHT 4 800 2000 Fairy A spirit that soothes the soul with the music of its heavenly harp. 80770678
Spirit Reaper DARK 3 300 200 Zombie/Effect This monster is not destroyed as a result of battle at any time, although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. When this card attacks your opponent's Life Points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. 23205979
Spirit Ryu WIND 4 1000 1000 Dragon/Effect Each time you discard 1 Dragon-Type monster from your hand to the Graveyard during your Battle Step, increase the ATK and DEF of this monster by 1000 points until the End Step of that turn. 67957315
Spirit's Invitation TRAP       Continuous/Trap Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. 92394653
Spiritual Energy Settle Machine MAGIC       Continuous/Magic As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases to keep this card's effect active. If you cannot discard, this card is destroyed. If this card is destroyed or removed from the field, all face-up Spirit monsters must return to the owners' hands immediately. 99173029
Spiritualism

Poltergeist
MAGIC       Normal/Magic Return 1 Magic or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card. 15866454
Spring of Rebirth MAGIC       Continuous/Magic Increase your Life Points by 500 points every time monsters return from the field to the owner's hand. 94425169
St. Joan LIGHT 7 2800 2000 Fairy/Fusion "The Forgiving Maiden" + "Marie the Fallen One" 21175632
Stamping Destruction MAGIC       Normal/Magic You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Magic or Trap Card on the field to inflict 500 points of Direct Damage to the destroyed card's controller. 81385346
Star Boy WATER 2 550 500 Aqua/Effect As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. 08201910
Statue of the Wicked TRAP       Normal/Trap When this face-down card is destroyed and sent to the Graveyard, Special Summon 1 "Wicked Token" (Fiend-Type/DARK/4 Stars/ATK 1000/DEF 1000) in Attack or Defense Position on your side of the field. 65810489
Steel Ogre Grotto #1

Iron Rock God
EARTH 5 1400 1800 Machine A steel idol worshipped in the Land of Machines. 29172562
Steel Ogre Grotto #2

Iron Golem
EARTH 6 1900 2200 Machine A mechanized iron doll with tremendous strength. 90908427
Steel Scorpion EARTH 1 250 300 Machine/Effect A non Machine-Type Monster attacking "Stell Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack. 13599884
Steel Shell

Steel Shell
MAGIC       Equip/Magic A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. 02370081
Stim-Pack

Doping
MAGIC       Equip/Magic A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases. 83225447
Stone Ogre Grotto EARTH 5 1600 1500 Rock A behemoth shaped by giant boulders. 15023985
Stop Defense

Seal Defense
MAGIC       Normal/Magic Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately. 63102017
Stuffed Animal

Stuffed Toy
EARTH 3 1200 900 Warrior It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite. 71068263
Succubus Knight

Succubus Knight
DARK 5 1650 1300 Warrior An unworthy warrior wizard adept in casting death-dealing spells. 55291359
Suijin

Water Guardian Suuga
WATER 7 2500 2400 Aqua/Effect Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. 98434877
Summoned Skull

Demon Summon
DARK 6 2500 1200 Fiend A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. 70781052
Summoner of Illusions LIGHT 3 800 900 Spellcaster/Effect FLIP: Offer 1 monster on your side of the field as a Tribute (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this card is activated. 14644902
Super Rejuvenation MAGIC       Quick-Play/Magic During the End Phase of the turn this card is activated, draw 1 card for each Dragon-Type monster discarded from your hand and/or offered as a Tribute during this turn. 27770341
Super Robolady EARTH 6 1200 500 Machine/Fusion/Effect "Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. 75923050
Super Roboyarou EARTH 6 1200 500 Machine/Fusion/Effect "Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. 01412158
Supply EARTH 4 1300 800 Warrior/Effect FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. 44072894
Susa Soldier

Susanoo
EARTH 4 2000 1600 Thunder/Spirit This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. 40473581
Swamp Battleguard

Barbarian #2
EARTH 5 1800 1500 Warrior/Effect Increase the ATK of this monster by 500 points for every face-up "Lava Battleguard" on your side of the field. 40453765
Swarm of Locusts DARK 3 1000 500 Insect/Effect You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 Magic or Trap Card on your opponent's side of the field. 41872150
Swarm of Scarabs DARK 3 500 1000 Insect/Effect You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field. 15383415
Sword Hunter EARTH 7 2450 1700 Warrior/Effect A monster destroyed by this card becomes an Equip Magic Card. Equip "Sword Hunter" with the card to increase the ATK of this monster by 200 points. The equipped card remains on the field until this card is destroyed. 51345461
Sword of Dark Destruction

Sword of Darkness
MAGIC       Equip/Magic A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. 37120512
Sword of Deep-Seated

Sword of Tenacity
MAGIC       Equip/Magic A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the Graveyard, place it on top of your Deck. 98495314
Swords of Revealing Light

Sealing Swords of Light
MAGIC       Normal/Magic Counting from your opponent's turn, none of your opponent's monsters can attack for 3 turns of his/her own. When this card is activated, opponent's face-down monsters at that time are turned face-up, but remain in Defense Position. Any effects the monsters may have are immediately activated. 72302403
Swordsman of Landstar

Landostar Swordsman
EARTH 3 500 1200 Warrior An amateur with a sword, this fairy warrior relies on its mysterious powers. 03573512
Swordstalker

Vengeful Sword Stalker
DARK 6 2000 1600 Warrior A monster formed by the vengeful souls of those who passed away in battle. 50005633

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