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Note: The following pages are an alphabetized English card list. For easy reference, Edo's translated card names are listed in blue. There are currently 655 English cards used in his game.
Edo's translations are more literal than the Official English cards. Which, after all are "translated" or "adapted" from the Japanese cards.
English Names

Japanese Names
ELEMENT Lv. ATT DEF TYPE EFFECT / DESCRIPTION CODE
               
4-Starred Ladybug of Doom

Level Four Bug of Death
WIND 3 800 1200 Insect/Effect FLIP: Destroys all face-up Level 4 monsters on your opponent's side of the field. 83994646
7 Colored Fish

Rainbow Fish
WATER 4 1800 800 Fish A rare rainbow fish that has never been caught by mortal man. 23771716
7 Completed MAGIC       Equip/Magic A Machine-Type monster equipped with this card increases either its ATK or DEF by 700 points. You cannot change your choice as long as this card remains face-up on the field. 86198326
8-Claws Scorpion DARK 2 300 200 Insect/Effect You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card targets a face-down Defense Position monster on your opponent's side of the field in battle, the ATK of this card becomes 2400 during that damage calculation only. 14261867
A Cat of Ill Omen DARK 2 500 300 Beast/Effect FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is active on the field, you can add the selected card to your hand. 24140059
A Feint Plan TRAP       Normal/Trap A player cannot attack face-down monsters during this turn. 68170903
A Legendary Ocean

Legendary City Atlantis
MAGIC       Field/Magic This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points. 00295517
A Man with Wdjat DARK 4 1600 1600 Spellcaster/Effect When you Normal Summon this monster and during each of your following Standby Phases as long as this card remains face-up on the field, select 1 Set card on your opponent's side of the field and see it. Return the card to its original position. 51351302
A Wingbeat of Giant Dragon MAGIC       Normal/Magic Return 1 face-up Level 5 of higher Dragon-Type monster on your side of the field to the owner's hand and destroy all Magic and Trap Cards on the field. 28596933
Acid Trap Hole TRAP       Normal/Trap Flip 1 face-down Defense Position monster face-up. If the monster's DEF is 2000 points or less, the monster is destroyed. If the DEF is more than 2000 points, return the monster to its face-down Defense Position. 41356845
After Genocide MAGIC       Normal/Magic This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn. 25345186
Airknight Parshath

Angel Knight Perseus
LIGHT 5 1900 1400 Fairy/Effect When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. 18036057
Alpha The Magnet Warrior

Magnet Warrior Alpha
EARTH 4 1400 1700 Rock Alpha, Beta, and Gamma meld as one to form a powerful monster. 99785935
Amazon Archer

Amazoness Archer
EARTH 4 1400 1000 Warrior/Effect Offer 2 monsters on your side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. 91869203
Ameba

Amoeba
WATER 1 300 350 Aqua/Effect When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field. 95174353
Amphibian Beast

Fisher Beast
WATER 6 2400 2000 Fish On land or in the sea, the speed of this monster is unmatchable. 67371383
An Owl of Luck WIND 2 300 500 Winged Beast/Effect FLIP: Select 1 Field Magic Card from your Deck and place it on top of your Deck. If "Necrovalley" is active on the field, you can add the selected card to your hand. 23927567
Ancient Brain DARK 3 1000 700 Fiend A fallen fairy that is powerful in the dark. 42431843
Ancient Elf

Ancient Elf
LIGHT 4 1450 1200 Spellcaster This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. 93221206
Ancient Lizard Warrior EARTH 4 1400 1100 Reptile Before the dawn of man, this lizard warrior ruled supreme. 43230671
Ancient One of the Deep Forest EARTH 6 1800 1900 Beast This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder. 14015067
Ancient Telescope MAGIC       Normal/Magic See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. 17092736
Ansatsu EARTH 5 1700 1200 Warrior A silent and deadly warrior specializing in assassinations. 48365709
Anti Raigeki

Lightning Rod
TRAP       Normal/Trap When your opponent activates "Raigeki", all or your opponent's monsters are destroyed in place of your own. 42364257
Appropriate

Share the Wealth
TRAP       Continuous/Trap You can activate this card when your opponent draws a card outside of his/her Draw Phase. Draw 2 cards from your Deck. 48539234
Aqua Madoor

Aqua Madol
WATER 4 1200 2000 Spellcaster A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. 85639257
Aqua Spirit

Spirit of Water - Aqueria
WATER 4 1600 1200 Aqua/Effect This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn. 40916023
Armaill

Armail
EARTH 3 700 1300 Warrior A strange warrior who manipulates three deadly blades with both hands and his tail. 53153481
Armed Ninja

Blue Ninja
EARTH 1 300 300 Warrior/Effect FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. 09076207
Armored Glass TRAP       Normal/Trap You can activate this card when a monster is equipped with an Equip Magic Card. Negate the effects of all Equip Magic Cards on the field during the turn this card is activated. 36868108
Armored Lizard

Armor Lizard
EARTH 4 1500 1200 Reptile A lizard with a very tough hide and a vicious bite. 15480588
Armored Starfish WATER 4 850 1400 Aqua A bluish starfish with a solid hide capable of fending off attacks. 17535588
Armored Zombie

Dark Armor Zombie
DARK 3 1500 0 Zombie This warrior blindly swings a deadly blade with devastating force. 20277860
Array of Revealing Light MAGIC       Field/Magic Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon). 69296555
Arsenal Bug EARTH 3 2000 2000 Insect/Effect If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points. 42364374
Asura Priest

Ashura
LIGHT 4 1700 1200 Fairy/Spirit This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your opponent directly if you attack any monsters first. 02134346
Attack and Receive TRAP       Normal/Trap You can activate this card when you take damage to your Life Points. Inflict 700 points of Direct Damage to your opponent's Life Points. In addition, inflict 300 points of Direct Damage to your opponent's Life Points per card if there are additional "Attack and Receive" cards in your Graveyard. 63689843
Axe of Despair

Demon Axe
MAGIC       Equip/Magic A monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, you can offer 1 monster from the field as a Tribute to place it on top of your Deck. 40619825
Axe Raider

Axe Raider
EARTH 4 1700 1150 Warrior An axe-wielding monster of tremendous strength and agility. 48305365
B. Skull Dragon DARK 9 3200 2500 Dragon/Fusion "Summoned Skull" + "Red-Eyes B. Dragon" 11901678
Baby Dragon

Baby Dragon
WIND 3 1200 700 Dragon Much more than just a child, this dragon is gifted with untapped power. 88819587
Backup Soldier

Reserves
TRAP       Normal/Trap You can activate this card when there are 5 or more Monster Cards in your Graveyard. Take up to 3 Monster Cards (except monsters with effects) with an ATK of 1500 points or less from your Graveyard and add them to your hand. 36280194
Bad Reaction to Simochi TRAP       Continuous/Trap As long as this card remains face-up on the field, the effect of increasing your opponent's Life Points is negated and changed to inflict the same amount of points in Direct Damage to your opponent's Life Points. 40633297
Bait Doll

Decoy Doll
MAGIC       Normal/Magic Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled. 07165085
Banisher of the Light

Emmisary of Light
LIGHT 3 100 2000 Fairy/Effect As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play. 61528025
Banner of Courage MAGIC       Continuous/Magic During your Battle Phase only, increase the ATK of all monsters on your side of the field by 200 points. 10012614
Bark of Dark Ruler TRAP       Normal/Trap You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn. 41925941
Baron of the Fiend Sword DARK 4 1550 800 Fiend An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. 86325596
Barrel Behind the Door TRAP       Counter/Trap When an effect that inflicts damage to Life Points is activated (except Battle Damage), switch the damage you receive to your opponent's Life Points. 78783370
Barrel Dragon

Revolver Dragon
DARK 7 2600 2200 Machine/Effect Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. This card's effect can only be used during your own turn, once per turn. 81480460
Basic Insect

Basic Insect
EARTH 2 500 700 Insect Usually found traveling in swarms, this creature's ideal environment is the forest. 89091579
Battle Ox

Minotaur
EARTH 4 1700 1000 Beast-Warrior A monster with tremendous power, it destroys enemies with a swing of its axe. 05053103
Battle Steer

Bull Demon
EARTH 5 1800 1300 Beast-Warrior A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns. 18246479
Bazoo the Soul-Eater EARTH 4 1600 900 Beast/Effect You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn. 40133511
Bean Soldier

Bean Soldier
EARTH 4 1400 1300 Plant A plant-warrior that attacks with seeds and sword. 84990171
Beast Fangs

Jaws
MAGIC       Equip/Magic A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points. 46009906
Beast of Talwar

Tarlwarl Demon
DARK 6 2400 2150 Fiend Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. 11761845
Beastking of the Swamps WATER 4 1000 1100 Aqua/Effect You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. 99426834
Beautiful Headhuntress

Beautiful Slayer
EARTH 4 1600 800 Warrior A vicious creature that has decapitated numerous enemy monsters. 16899564
Beaver Warrior

Ruiz
EARTH 4 1200 1500 Beast-Warrior What this creature lacks in size it makes up for in defense when battling in the prairie. 32452818
Beta The Magnet Warrior

Magnet Warrior Beta
EARTH 4 1700 1600 Rock Alpha, Beta, and Gamma meld as one to form a powerful monster. 39256679
Bickuribox

Devil Box
DARK 7 2300 2000 Fiend/Fusion "Crass Clown" + "Dream Clown" 25655502
Big Eye

Eye King of the Depths
DARK 4 1200 1000 Fiend/Effect FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on top of the Deck. 16768387
Bio-Mage

Bio Priestess
LIGHT 3 1150 1000 Fairy A mysterious priest created as a result of the latest advances in biotechnology. 58696829
Birdface WIND 4 1600 1600 Winged Beast/Effect When this card is sent to the Graveyard as a result of battle, you can add 1 "Harpie Lady" from your Deck to your hand. 45547649
Bite Shoes DARK 2 500 300 Fiend/Effect FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up. 50122883
Black Illusion Ritual

Ritual of Illusions
MAGIC       Ritual/Magic This card is used to Ritual Summon "Relinquished". You must also offer monsters whose total Level Stars equal 1 or more from the field or your hand as a Tribute. 41426869
Black Pendant

Black Pendant
MAGIC       Equip/Magic A monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points. 65169794
Blackland Fire Dragon

Dark Dragon
DARK 4 1500 800 Dragon A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. 87564352
Bladefly WIND 2 600 700 Insect/Effect As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. 28470714
Blast Juggler FIRE 3 800 900 Machine/Effect Offer this card as a Tribute during your Standby Phase if face-up to destroy 2 face-up monsters with an ATK of 1000 or less. 70138455
Blast with Chain TRAP       Normal/Trap After activation, this card is treated as an Equip Magic Card. Select 1 monster you control and equip it with this card to increase the ATK of the selected monster by 500 points. When this card is destroyed by the effect of another card, select 1 card on the field and destroy it. 98239899
Blind Destruction

Indescriminate Destruction
TRAP       Continuous/Trap During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars are equal to the number rolled. If the number is "6", destroy all face-up Level 6 or higher monsters on the field. 32015116
Block Attack

Seal Attack
MAGIC       Normal/Magic Select 1 of your opponent's monsters and shift it to Defense Position. 25880422
Blue Medicine

Blue Potion
MAGIC       Normal/Magic Increase both you and your opponent's Life Points by 400 points. 20871001
Blue-Eyes Toon Dragon

Blue Eyes Toon Dragon
LIGHT 8 3000 2500 Dragon/Toon This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. 53183600
Blue-Eyes White Dragon

Blue-Eyes White Dragon
LIGHT 8 3000 2500 Dragon This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. 89631139
Blue-Winged Crown WIND 4 1600 1200 Winged Beast With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight. 41396436
Boar Soldier EARTH 4 2000 500 Beast-Warrior/Effect This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points. 21340051
Bombardment Beetle

Bomb Bug
WIND 2 400 900 Insect/Effect FLIP: Flip 1 face-down Defense Position Monster Card on your opponent's side of the field face-up. If the flipped card is an Effect Monster Card, immediately destroy it without activating its effect. If the card is not an Effect Monster Card, return it to its original position. 57409948
Boneheimer WATER 3 850 400 Aqua This monster wanders the seas, sucking dry any creatures it may encounter. 98456117
Book of Life MAGIC       Normal/Magic Special Summon 1 Zombie-Type monster from your Graveyard in face-up Attack or Defense Position and remove 1 monster in your opponent's Graveyard from play. 02204140
Book of Moon MAGIC       Quick-Play/Magic Flip 1 face-up monster on the field into face-down Defense Position. 14087893
Book of Secret Arts

Tome of Secrets
MAGIC       Equip/Magic A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. 91595718
Book of Taiyou MAGIC       Normal/Magic Flip 1 face-down monster on the field into face-up Attack Position. 38699854
Bottom Dweller WATER 5 1650 1700 Fish This is one sea creature whose wrath is something monsters fear to face. 81386177
Bottomless Shifting Sand TRAP       Continuous/Trap At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed. 76532077
Bottomless Trap Hole TRAP       Normal/Trap When your opponent Normal Summons, Flip Summons, or Special Summons a monster with an ATK of 1500 or more, the monster is destroyed and removed from play. 29401950
Bubble Crash TRAP       Normal/Trap This card can only be activated when any player has more than 6 cards on the field and/or in their hand. The player(s) must then select and send cards to their respective Graveyards until the amount remaining on the field and their hand is 5. 61622107
Bubonic Vermin

Death Hamster
EARTH 3 900 600 Beast/Effect FLIP: You can take 1 "Bubonic Vermon" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled. 06104968
Burning Land

Bomb Bug
MAGIC       Continuous/Magic Destroys all Field Magic Cards on the field. In addition, both players take 500 points of Direct Damage during each of their respective Standby Phases. 24294108
Burning Spear

Burning Spear
MAGIC       Equip/Magic A FIRE monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. 18937875
Burst Breath TRAP       Normal/Trap Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster. 80163754
Buster Blader

Buster Blader
EARTH 7 2600 2300 Warrior/Effect The ATK of this card increases by 500 points for every Dragon-Type monster on your opponent's side of the field and Graveyard. 78193831
Buster Rancher MAGIC       Equip/Magic Only a monster with an ATK equal to 1000 or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points only when the opponent's monster that battles is in Attack Position and its ATK is equal to 2500 or more, OR when the opponent's monster that battles is in Defense Position and its DEF is equal to 2500 or more. 84740193
Byser Shock

Viser Shock
DARK 5 800 600 Fiend/Effect When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands. 17597059
Call of the Grave

Call from the Grave
TRAP       Normal/Trap You can activate this card when your opponent activates "Monster Reborn". Negate the effect of "Monster Reborn". 16970158
Call Of The Haunted

Cry of the Living Dead
TRAP       Continuous/Trap Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is destroyed or removed from the field, the summoned monster is destroyed. If the summoned monster is destroyed, this card is also destroyed. 97077563
Call of the Mummy MAGIC       Continuous/Magic If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can use this card's effect once per turn. 04861205
Cannon Soldier

Cannon Soldier
DARK 4 1400 1300 Machine/Effect Offer 1 monster on your side of the field as a Tribute to inflict 500 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. 11384280
Card Destruction

Hand Obliteration
MAGIC       Normal/Magic Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks. 72892473
Card of Safe Return

Reward of Rebirth
MAGIC       Continuous/Magic When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. 57953380
Card Shuffle MAGIC       Continuous/Magic Pay 300 of your own Life Points to shuffle either you or your opponent's Deck. You can use this effect during your own turn, once per turn. 12183332
Castle of Dark Illusions

The Castle That Spreads The Darkness
DARK 4 920 1930 Fiend/Effect FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated. 00062121
Castle Walls

Castle Wall
TRAP       Normal/Trap Increase a selected monster's DEF by 500 points during the turn this card is activated. 44209392
Catapult Turtle

Catapult Turtle
WATER 5 1000 2000 Aqua/Effect Offer 1 monster on your side of the field as a Tribute to inflict Direct Damage equal to half of the Tribute monster's ATK to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. 95727991
Cave Dragon WIND 4 2000 100 Dragon/Effect If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this monster cannot attack. 93220472
Ceasefire

Ceasefire Agreement
TRAP       Normal/Trap Flip all face-down Monster Cards on the field face-up (Flip Effects are not activated). Inflict 500 points of Direct Damage to your opponent's Life Points for each Effect Monster Card on the field. 36468556
Celtic Guardian

Elven Swordsman
EARTH 4 1400 1200 Warrior An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. 91152256
Ceremonial Bell LIGHT 3 0 1850 Spellcaster/Effect As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other. 20228463
Chain Destruction

Chain Destruction
TRAP       Normal/Trap You can activate this card when a monster with an ATK of 2000 points or less is summoned (including Special Summon). This monster is not destroyed, but all Monster Cards of the same name in the summoning player's hand and Deck are destroyed. The summoning player's Deck is then shuffled. 01248895
Chain Energy MAGIC       Continuous/Magic As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per card to play or Set cards from your respective hands. 79323590
Change of Heart

Change of Heart
MAGIC       Normal/Magic Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. 04031928
Charm of Shabti EARTH 1 100 100 Rock/Effect Discard this card from your hand to the Graveyard to make the damage inflicted to monsters that include "Gravekeeper's" in their card name 0 until the End Phase of the current turn. However, the damage to your Life Points is calculated normally. 50412166
Charubin the Fire Knight FIRE 3 1100 800 Pyro/Fusion "Monster Egg" + "Hinotama Soul" 37421579
Chorus of Sanctuary

Soothing Melody
MAGIC       Field/Magic Increases the DEF of all Defense Position monsters by 500 points. 81380218
Chosen One

Choosing Machine
MAGIC       Normal/Magic Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard. 21888494
Claw Reacher DARK 3 1000 800 Fiend Stretching arms and razor-sharp claws make this monster a formidable opponent. 41218256
Cobra Jar EARTH 2 600 300 Reptile/Effect FLIP: Place 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200) in Attack or Defense Position on your side of the field. When the Poisonous Snake Token is destroyed as a result of battle, inflict 500 points of Direct Damage to your opponent's Life Points. 86801871
Cobraman Sakuzy EARTH 3 800 1400 Reptile/Effect You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Magic and Trap Cards on your opponent's side of the field and then return them to their original position. 75109441
Cockroach Knight EARTH 3 800 900 Insect/Effect When this card has been sent to the Graveyard, it is returned to the top of the Deck. 33413638
Cocoon of Evolution

Evolutionary Cocoon
EARTH 3 0 2000 Insect/Effect You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on the field. When equipped, the ATK and DEF of "Petit Moth" becomes the same as "Cocoon of Evolution". 40240595
Coffin Seller TRAP       Continuous/Trap Each time your opponent's Monster Cards are sent to the Graveyard, inflict 300 points of Direct Damage to your opponent's Life Points. 65830223
Cold Wave MAGIC       Normal/Magic This card can only be activated at the start of Main Phase 1. Until your next turn, neither you nor your opponent can play or Set any Magic or Trap Cards. 60682203
Collected Power TRAP       Normal/Trap Select 1 face-up monster on the field. Equip this monster with all face-up Equip Magic Cards on the field. If the target of the Equip Magic Card is not correct, destroy the Equip Magic Card. 07565547
Commencement Dance

Invitation to Dance
MAGIC       Ritual/Magic This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. 43417563
Confiscation

Confiscate
MAGIC       Normal/Magic Pay 1000 Life Points to look at your opponent's hand. Select 1 card and discard it to the Graveyard. 17375316
Convulsion of Nature MAGIC       Continuous/Magic As long as this card remains face-up on the field, both players must turn their respective Decks upside down and continue the current Duel. 62966332
Corroding Shark

Dead Shark
DARK 3 1100 700 Zombie A zombie shark that can deliver its lethal curse with a spell. 34290067
Cosmo Queen

Cosmo Queen
DARK 8 2900 2450 Spellcaster Queen of the galaxies and mistress of the stars. 38999506
Crab Turtle

Crab Turtle
WATER 8 2550 2500 Aqua/Ritual This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. 91782219
Crass Clown

Murder Circus
DARK 4 1350 1400 Fiend/Effect When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand. 93889755
Crawling Dragon

Earth Dragon
EARTH 5 1600 1400 Dragon This weakened dragon can no longer fly, but is still a deadly force to be reckoned with. 67494157
Crawling Dragon #2

Corpse-Eating Dragon
EARTH 4 1600 1200 Dinosaur A powerful dragon with teeth that can grind almost anything to dust. 38289717
Creature Swap MAGIC       Normal/Magic Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated. 31036355
Crimson Sentry FIRE 4 1500 1200 Warrior/Effect Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. 28358902
Cure Mermaid

Princess Mermaid
WATER 4 1500 800 Fish/Effect As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases. 85802526
Curse of Aging TRAP       Normal/Trap Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent's side of the field by 500 points until the end of the turn this card is activated. 41398771
Curse of Dragon

Curse of Dragon
DARK 5 2000 1500 Dragon A wicked dragon that taps into dark forces to execute a powerful attack. 28279543
Curse of Fiend MAGIC       Normal/Magic Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Magic, Trap or Effect Monster Card. You can activate this card only during your Standby Phase. 12470447
Curse of Royal TRAP       Counter/Trap Negate the activation of a card that includes the effect of destroying 1 Magic or Trap Card and destroy it. 02926176
Curse of the Masked Beast

Ritual of the Masked Hellraiser
MAGIC       Ritual/Magic This card is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. 94377247
Cyber Falcon

Mecha Falcon
WIND 4 1400 1200 Machine A jet-powered hawk that travels at the speed of sound. 30655537
Cyber Jar

Cyber Pod
DARK 3 900 900 Rock/Effect FLIP: Destroys all monsters on the field (including this monster). Both players then pick up (not Draw) 5 cards from the top of their respective Decks and show the cards to each other. Immediately Special Summon any Monster Cards of Level 4 or lower among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are placed in the players' hands. 34124316
Cyber Saurus EARTH 5 1800 1400 Machine/Fusion "Blast Juggler" + "Two-Headed King Rex" 89112729
Cyber Soldier of Darkworld

Machine Soldier of the Demon Realm
DARK 4 1400 1200 Machine A mechanical soldier that won't stop attacking until all life readings have been extinguished from its sensors. 75559356
Cyclon Laser MAGIC       Equip/Magic This card can only be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. 05494820

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